[Editors Note: I have chosen to combine several related topics as the detail pages were basic template shells. When you develop these templates into a finished product you may decide to split these items into their own seperate topics standing alone.]]
Overview
Describe the single-player game experience in a few sentences.
Here is a breakdown of the key components of the single player game.
Describe your story idea here and then refer them to an appendix or separate document which provides all the details on the story if it is really big.
Talk about how long the single-player game experience is supposed to last or what your thoughts are at this point.
How does the player win the single-player game?
Overview
Describe how the multiplayer game will work in a few sentences and then go into details below.
Describe how many players can play at once or whatever.
Is your game client-server or peer-to-peer or whatever.
Describe how the players can customize the multiplayer experience.
Describe how your game will work over the internet.
Describe what gaming sites you want to support and what technology you intend to use to achieve this. Perhaps Dplay or TCP/IP or whatever. It is probably a good idea to break the tech stuff out into a separate area, you decide.
Describe if your world is persistent or not.
Explain how you can save a multiplayer game and then reload it. If you can or why this is not possible.
Template Contents:
Main Page | Game Overview | Feature Set | The Game World/World Layout
Game Characters/User Interface/Weapons | Musical Scores/Sound Effects
Single Player/Multi-Player Game | Character Rendering/World Editing/Extra Stuff
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